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Title: Skramble
Programmer: Jef Gamon
Publisher: Anirog
Year: 1984
Language: English
Genre: Shoot-Em-Up



Review by Sixteen Plus

The arcade classic ‘Scramble’ arrived on the humble Commodore 16 back in 1984, one of the first games ever to emerge. The simple plot doesn’t matter, it’s just a simple side-scrolling 6 level blaster.

The Levels in a nutshell:

Level 1 consists of a red rocky surface you fly over where rockets fly upwards to try knock you out the sky.

Level 2 you have to guide your ship through a blue underground cavern. The rockets can’t fly upwards, but there are plenty of nasty aliens flying in on you who needs to be shot down quick.

Level 3 gets more tricky. Indestructible fireballs come flying at you over a red terrain backdrop. The only way through is to dodge them but they also hinder your chances of refueling.

Level 4 is more a high cityscape, where you have less room to maneuvour.

Level 5 sets you flying through an ever changing treacherous tunnel which requires extreme dexterity to avoid crashing into the walls or any stationary emplacements.

Level 6 is the final level. Your final task here is to bomb the main base, thus completing the mission. Miss and you get the opportunity to try again. Hit it and you get a congrats screen before the game loops over.

For a start, the graphics certainly does the arcade justice. The backdrops and adversaries are nicely detailed which scrolls smoothly along and move exactly how they should do, some nice explosions too all which captures the feel of the original perfectly. While your craft looks a bit big which moves more in short character jumps, it feels smoothly responsive enough and moves in all directions comfortably. The sound is also more than reasonable for what you expect for this type of game on the C16 and it just adds to the whole feel of the coin-op itself.

The best thing is, is that nothing has been left out. All the levels are there, the rockets, fireballs, the refuelling by bombing the fuel-dumps etc. The difficulty is just right too, it’s all there. No hi-score table though but does give your last score on the title screen.

This is without doubt one of the finest most playable accurate arcade conversions you’ll ever find for the C16, and it’s a game I’ve found that I’ve returned to time and again nearly 25 years later. A real classic.

Presentation: 7
Joystick/keyboard control. Attrractive polished game-screen display. The whole game is there which does remarkably well in capturing the feel of the original. No hi-score table but displays last score on a simple title screen.
Graphics: 6
Large, colourful and well detailed which scrolls along nicely. The ship seems a little large but works well. Nice explosion effects too.
Sound: 6
Some very nice sound effects accompany the game perfectly.
Playability: 9
It’s Scramble in your living room, and just as playable as the arcade original.
Lasting Appeal: 8
It’s Scramble in your living room, and one of those games you just have to try completing time and again.
Overall: 8
It’s Scramble in your living room, an extremely faithful representation of the arcade original and one of the best most polished blasters you’ll find on the 264 series.

Categorized as: Games | Reviews

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